Games for Learning

There are many types of games for learning...

...simulations

...augmented reality

...commercial video games

...flash-based games

...role-playing games

...board games

It is also possible to use "gaming strategies" even when there is no specific "game" in use.

(See "A Case for a Formal Design Paradigm for Serious Games,"  Gunter, Kenny, & Vick)

 

Key Features

  • engaged student participation
  • expressions of constructivist pedagogy
  • specific learning objectives targeted
  • team work & collaboration

Advantages

Games often have a fantasy element that engages participants in learning activities through storylines.

Sample Uses

Game-based learning in Geosciences:

Games for higher education:

 

Role playing games - Reacting to the Past:

Virtual environments in medical education:

 

www.edutopia.org/online-games-simulations-teaching-tools

Outside Links

Simulations, Games, and Learning - Educause Document

Blog:  Games for Learning 

Video:   2010 TED Talk - Jane McGonigal:  "Gaming can make a better world"

Contact: Joseph Boudreaux

Tags: